{
  "data": {
    "indicator": {
      "slug": "us-video-game-population-penetration",
      "name": "United States video game player population share",
      "definition": "Percentage of the United States population aged 5 to 90 who report playing video games for at least one hour per week across any platform.",
      "unit": "percent",
      "scale": "1",
      "default_unit": "percent",
      "default_scale": "1"
    },
    "scale": "1",
    "unit": "percent",
    "region": {
      "code": "US",
      "name": "United States",
      "type": "country"
    },
    "points": [
      {
        "period_start": "2026-01-01",
        "period_label": "2026",
        "value": 67,
        "scale": "1",
        "unit": "percent",
        "value_type": "actual",
        "statistic_id": "stat_BNC5B49F7E73S32MVG4GG74G1Y",
        "url": "https://statorigin.org/stat/stat_BNC5B49F7E73S32MVG4GG74G1Y",
        "source_org": "ESA",
        "source": {
          "org": "Entertainment Software Association",
          "org_short_name": "ESA",
          "document_title": "2026 Essential Facts About the U.S. Video Game Industry",
          "document_url": "https://www.theesa.com/wp-content/uploads/2026/06/2026-Essential-Facts-Booklet-05-27-26.pdf",
          "locator": "Page 4 / America Plays",
          "published_date": "2026-06-01"
        }
      }
    ],
    "available_regions": [
      "US"
    ]
  },
  "meta": {
    "attribution": "Data from StatOrigin (https://statorigin.org), CC BY 4.0. Attribution required.",
    "license": "https://creativecommons.org/licenses/by/4.0/",
    "docs": "https://statorigin.org/docs/api",
    "total": 1
  }
}